6. FREE AGENCY. Waiver wire opens one week before the first regular season NFL game, and
ends with the week leading up to the championship game. There are two waiver
periods in most weeks, and any team may drop ONE player and pick up ONE
player during each waiver period.
The first such period closes each Wednesday night at 10pm Eastern time. The
second such period is from midnight Eastern time each Wednesday night until
noon Eastern time Saturday. There will be no second waiver wire period
during weeks with a regular season NFL game that begins earlier than 3pm
Eastern on Saturday.
The order of waivers will be the reverse order of standings at that time,
with the following tiebreakers: (1) conference W-L record, (2) division W-L
record, (3) total points, and (4) head to head. EXCEPTION: Preseason waivers are one week before kickoff of the first regular season NFL game, and the order of each preseason waiver period (two per week) shall be the same as the natural draft order for Round One of the general draft.
If an owner applies for a free agent who is not available when his turn
comes up, and alternates have also been taken, he retains the dropped
player. Any player who has been dropped in any waiver period will be
unavailable for pickup until the next waiver period.
At no time shall any team's roster contain more than 18 players.
7. THE DRAFT. Player selection will be made each year via online draft, which will be done
through the league website and published via e-mail. The draft will begin
no more than one month prior to kickoff of the regular NFL season. Each team will keep 10 players from the previous year's roster, and each year's draft will consist of 8 rounds. Keepers must be named at least one week prior to the beginning of the draft.
Each draft pick will be made at the league website and automatically sent to
all owners by the software. The message will include notification of whose
turn is next. Each owner will have a maximum of 18 hours to make a
selection, to allow for being out of pocket. However, selections should
certainly be made well before this time, and there is a "predraft list"
feature so that you can submit a list when your turn is approaching; you
will be awarded the highest available on your list in this case.
(Personally I tend to use the "predraft" extensively, as it helps speed up
the draft and removes last-second emotional waffling on my part; the
predraft list can be easily modified at any time before your turn comes up.)
If you miss a draft pick, you can make it up at any time, but you cannot
select any player chosen since the clock expired on your pick.
Draft order will be determined by
playoffs; see below.
8. LEAGUE MAKEUP:
The 12 teams will be split into two conferences: "Green" and "Purple." Each conference will have two divisions: "Earth" and "Minbar" in the Green conference and "Beyond the Rim" and "Space" in the Purple conference.
Teams will have the potential to jump from conference to conference
individually, and consequently from division to division, each year. The
conference/division structure will therefore remain static, while the makeup of each division will likely change each year. (Since it's random, there
has to be the potential, however unlikely, that a division may remain
unchanged.)
This will be determined by web dice rolls, with teams being placed in
divisions at random, alphabetically from division to division each year, beginning after the 2003 season (highest three
dice rolls in Beyond The Rim division, next-highest three in Earth division,
next-lowest three in Minbari division, lowest three in Space division). In
this way it's likely that some teams will remain in the same division, and
even possible that an entire division may remain the same.